Image Objects — In Conversation with Jacob Gaboury, December 8, 2021

On Wednesday, December 8, 2021 (12:00 – 1:00pm Pacific time), I will be in conversation with Jacob Gaboury about his excellent new book Image Objects: An Archaeology of Computer Graphics for UC Berkeley’s Townsend Center for the Humanities.

The event will be livestreamed on YouTube and is therefore open for all to view.

More info can be found on the Townsend Center website.

Exploring the Media Archaeology Lab: A Workshop with libi rose striegl at Digital Aesthetics Workshop, Nov. 10, 2020

Poster by Hank Gerba

Please join us for an exciting, interactive event next Tuesday, November 10th at 5 pm (PT) with libi rose striegl who runs the Media Archaeology Lab at the University of Colorado at Boulder.

libi will be giving a virtual tour and demonstration of pieces from the Media Archaeology Lab collection, followed by a defamiliarization exercise in the form of a Take It Apart(y). Participants are invited to take-apart-along with libi, dissecting and deciphering a piece of household technology. It’s probably best to use something already broken, if you’re not confident with re-assembly!

libi rose striegl is an artist, teacher and friend of mechanisms who currently manages the Media Archaeology Lab. She is perpetually ambivalent about technology. Her work ranges from anarchival exploration to large-scale installation, and she is co-founder of artrepreneurial start-up sharing turtle and one half of audiovisual experiment Prayer Generator. libi recently defended her dissertation ‘Voluntary De-Convenience’ for the PhD in Intermedia Arts, Writing and Performance at CU Boulder, and holds an MFA in Experimental Documentary Arts from Duke.

The Media Archaeology Lab (MAL) was founded in 2009 by Associate Professor Lori Emerson. Their motto is “the past must be lived so that the present can be seen.”Nearly all digital media labs are conceived of as a place for experimental research using the most up-to-date, cutting-edge tools available. By contrast, the MAL—which very well might be the largest of its kind in the world—is a place for cross-disciplinary experimental research and teaching using still functioning media from the past. The MAL is propelled equally by the need to preserve and maintain access to historically important media of all kinds—from magic lanterns, projectors, and typewriters, to early personal computers from the 1970s through the 1990s; as well as early works of digital literature/art which were originally created on the hardware and software housed in the MAL.

Please register here to get the Zoom link: tinyurl.com/ExploreMAL

Nonhuman Media Theories and Their Human Relevance #Flow14

Photo-Synthesizers

As I wrote here recently, I will be taking part in a roundtable discussion on media theory at this year’s FLOW Conference at the University of Texas (September 11-13, 2014). My panel — which will take place on Friday, September 12 at 1:45-3:00 pm (the full conference schedule is now online here) — consists of Drew Ayers (Northeastern University), Hunter Hargraves (Brown University), Philip Scepanski (Vassar College), Ted Friedman (Georgia State University), and myself.

In preparation for the panel, which is organized as a roundtable discussion rather than a series of paper presentations, each of us is asked to formulate a short position paper outlining our answer to an overarching discussion question. Clearly, the positions put forward in such papers are not intended to be definitive answers but provocations for further discussion. Below, I am posting my position paper, and I would be happy to receive any feedback on it that readers of the blog might care to offer.

Nonhuman Media Theories and their Human Relevance

Response to the FLOW 2014 roundtable discussion question “Theory: How Can Media Studies Make ‘The T Word’ More User-Friendly?”

Shane Denson (Leibniz Universität Hannover, Germany / Duke University)

1. Theory Between the Human and the Nonhuman

Rejecting the excesses of deconstructive “high theory,” approaches like cultural studies promised to be more down-to-earth and “user-friendly.” While hardly non-theoretical, this was “theory with a human face”; against poststructuralism’s anti-humanistic tendencies, human interaction (direct or mediated) returned to the center of inquiry. Today, however, we are faced with (medial) realities that exceed or bypass human perspectives and interests: from the microtemporal scale of computation to the global scale of climate change, our world challenges us to think beyond the human and embrace the nonhuman as an irreducible element in our experience and agency. Without returning to the old high theory, it therefore behooves us to reconcile the human and the nonhuman. Actor-network theory, affect theory, media archaeology, “German media theory,” and ecological media theory all highlight the role of the nonhuman, while their political (and hence human) relevance asserts itself in the face of very palpable crises – e.g. ecological disaster, which makes our own extinction thinkable (and generates a great variety of media activity), but also the inhuman scale and scope of global surveillance apparatuses.

2. With Friends Like These…

The roundtable discussion question asks how theory can be made more “user-friendly”; but first we should ask what this term suggests for the study of media. Significantly, the term “user-friendly” itself originates in the context of media – specifically computer systems, interfaces, and software – as late as the 1970s or early 1980s. Its appearance in that context can be seen as a response to the rapidly increasing complexity of a type of media – digital computational media – that function algorithmically rather than indexically, in a register that, unlike cinema and other analogue media, is not tuned to the sense-ratios of human perception but is designed precisely to outstrip human faculties in terms of speed and efficiency. The idea of user-friendliness implies a layer of easy, ergonomic interface that would tame these burgeoning powers and put them in the user’s control, hence empowering rather than overwhelming. As consumers, we expect our media technologies to empower us thus: they should enable rather than obstruct our purposes. But should we expect this as students of media? Should we not instead question the ideology of transparency, and the disciplining of agency it involves? Hackers have long complained about the excesses of “user-obsequious” interfaces, about “menuitis” and the paradoxical disempowerment of users through the narrow bandwidth interfaces of WIMP systems (so-called because of their reliance on “windows, icons, menus/mice, pointers”). Such criticisms challenge us to rethink our role as users – both of media and of media theory – and to adopt a more experimental attitude towards media, which are capable of shaping as much as accommodating human interests.

3. Media as Mediators

The give and take between empowerment and disempowerment highlights the situational, relational, and ultimately transformational power of media. And while cultural studies countenanced such phenomena in terms of hegemony, subversion, and resistance, the very agency of the would-be “user” of media might be open to more radical destabilization – particularly against the background of media’s digital revision, which “discorrelates” media contents (images, sounds, etc.) from human perception and calls into question the validity of a stable human perspective. More generally, it makes sense to think about media in terms of agencies and affordances rather than mere channels between pre-existing subjects and objects – to see media, in Bruno Latour’s terms, not as mere “intermediaries” but as “mediators” that generate specific, historically contingent differences between subject and object, nature and culture, human and nonhuman. Recognizing this non-neutral, lively and unpredictable, dimension of media invites an experimental attitude that not only taps creative uses of contemporary media (as in media art) but also privileges a sort of hacktivist approach to media history as non-linear, non-teleological, and non-deterministic (as in media archaeology) – and that ultimately rethinks what media are.

4. Speculative Media Theory

By expanding the notion of mediation beyond the field of discrete media apparatuses, and beyond their communicative and representational functions, approaches like Latour’s actor-network theory gesture towards a nonhuman and ultimately speculative media theory concerned with an alterior realm, beyond the phenomenology of the human (as we know it). This sort of theory accords with the aims of speculative realism, a loose philosophical orientation defined primarily by its insistence on the need to break with “correlationism,” or the anthropocentric idea according to which being (or reality) is necessarily correlated with the categories of human thought, perception, and signification. Contemporary media in particular – including the machinic automatisms of facial recognition, acoustic fingerprinting, geotracking, and related systems, as well as the aesthetic deformations of what Steven Shaviro describes as “post-cinematic” moving images – similarly problematize the correlation of media with the forms (and norms) of human perception. More generally, a speculative and non-anthropocentric perspective equips us to think about the way in which media have always served not as neutral tools but, as Mark B. N. Hansen argues, as the very “environment for life” itself.

5. Media Theory for the End of the World

Perhaps most concretely, the appeal of this perspective lies in its appropriateness to an age of heightened awareness of ecological fragility. As we begin reimagining our era under the heading of the Anthropocene – as an age in which the large-scale environmental effects of human intervention are appallingly evident but in which the extinction of the human becomes thinkable as something more than a science-fiction fantasy – our media are caught up in a myriad of relations to the nonhuman world: they mediate between representational, metabolic, geological, and philosophical dimensions of an “environment for life” undergoing life-threatening climate change. Like never before, students of media are called upon to correlate content-level messages (such as representations of extinction events) with the material infrastructures of media (like their environmental situation and impact). The Anthropocene, in short, not only elicits but demands a nonhuman media theory.

DAAD Postdoctoral Fellowship at Duke University

Logo-DAAD-webDuke_logo

At long last, I am excited to announce that my application for a 2-year postdoctoral fellowship at Duke University has been approved for funding through the DAAD (German Academic Exchange Service). At Duke, I will be working closely with Mark B. N. Hansen and other scholars of media and culture to develop a media-archaeological perspective on serialization processes in video games and digital media culture more generally. The fellowship, which runs from August 2014 to July 2016, will allow me to conduct archival research in the US that will supplement and expand my work in the project “Digital Seriality” that I co-direct with Andreas Jahn-Sudmann in the context of the DFG Research Unit “Popular Seriality — Aesthetics and Practice.” Needless to say, I am very excited about this, and I will continue to post updates here! More soon…

Symposium Program: “Imagining Media Change”

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Here is the final program for our symposium “Imagining Media Change” (print version above, and links to each speaker’s abstract below):

Imagining Media Change — June 13, 2013, Leibniz Universität Hannover

9:30 — Welcome, Ruth Mayer (Chair of American Studies, Hannover)

9:45 – 11:15 — Keynote I, Jussi Parikka (Southampton): “Cultural Techniques of Cognitive Capitalism: On Change and Recurrence”

11:15 – 11:45 — coffee break

11:45 – 13:15 — Panel I:

11:45 — Florian Groß (Hannover): “The Only Constant is Change: American Television and Media Change Revisited”

12:15 — Bettina Soller (Göttingen): “How We Imagined Electronic Literature and Who Died: Looking at Fan Fiction to See What Became of the Future of Writing”

12:45 — Shane Denson (Hannover): “On NOT Imagining Media Change”

13:15 – 15:00 — lunch break

15:00 – 16:30 — Keynote II, Wanda Strauven (Amsterdam): “Pretend (&) Play: Children as Media Archaeologists”

16:30 – 17:00 — coffee break

17:00 – 18:30 — Panel II:

17:00 — Christina Meyer (Hannover): “Technology – Economy – Mediality: Nineteenth Century American Newspaper Comics”

17:30 — Ilka Brasch (Hannover): “Facilitating Media Change: The Operational Aesthetic as a Receptive Mode”

18:00 — Alexander Starre (Berlin): “Evolving Technologies, Enduring Media: Material Irony in Octave Uzanne’s ‘The End of Books'”

19:30 — symposium dinner

Jussi Parikka, “Cultural Techniques of Cognitive Capitalism”

software_interface_labor

Abstract for Jussi Parikka’s keynote talk at the symposium “Imagining Media Change” (June 13, 2013, Leibniz Universität Hannover):

Cultural Techniques of Cognitive Capitalism: On Change and Recurrence

Jussi Parikka

This talk has primarily two functions and aims. Firstly, it discusses the concept of cognitive capitalism from the perspective of its constituent cultural techniques. It proposes the ever so slightly unholy wedding together of post-fordist political theory with some currents in German media theory. This is done in order to discuss some of the mediatic aspects of the notion of cognitive capitalism (Yann Moulier Boutang). Secondly, the talk discusses media cultural change and the temporalities in which such notions like cognitive capitalism are distributed. By discussing software culture it argues for the various temporalities of change that are always at play in media cultural perspective.

Wanda Strauven, “Children as Media Archaeologists”

kids_playing

Abstract for Wanda Strauven’s keynote talk at the symposium “Imagining Media Change” (June 13, 2013, Leibniz Universität Hannover):

Pretend (&) Play: Children as Media Archaeologists

Wanda Strauven

In this talk, I will present a series of concrete situations where children make, very intuitively, connections between the past, the present and the future of media. In their play, children often “imagine” future media applications by actually applying them. Their imagination is therefore more than just a fantasy or mental fabrication; it is instead a practice or “form of activity” (Tätigkeit), to use Siegfried Zielinski’s definition of media archaeology. Especially in their act of “repurposing” media and other devices, children become true media archaeologists. In other words, I will offer some thoughts about the child’s play as a media-archaeological laboratory. For this purpose, I will also take into account some general theories about play, game, object lesson, optical toys and language.

Imagining Media Archaeology

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On Wednesday, June 5, 2013 (at 6:00 pm in room 608 in the Conti-Hochhaus), the Film & TV Reading Group will meet to discuss two texts relevant to the larger theme of “Imagining Media Archaeology” (part of a semester-long series of events detailed here). The texts are:

1) Jussi Parikka, “Imaginary Media: Mapping Weird Objects.” In:What Is Media Archaeology? Hoboken: John Wiley & Sons, 2012. 41-62.

2) Wanda Strauven, “The Observer’s Dilemma: To Touch or Not to Touch?” In: Media Archaeology: Approaches, Applications, and Implications. Eds. Erkki Huhtamo and Jussi Parikka. Berkeley: U of California P, 2011. 148-163.

In case you missed it: both Jussi Parikka and Wanda Strauven will be keynote speakers at our symposium “Imagining Media Change,” which will be held on June 13, 2013 — for more info, check here and here.

As for the Film & TV Reading Group: we are always happy to welcome new participants to our informal discussion group! For more information, please contact Felix Brinker.