Join us on February 23, 2026 (5-7pm, McMurtry Building, Oshman Hall) for an artist panel featuring participants from EXTRA/PHENOMENALITIES, on view at Stanford Art Gallery from January 22-March 13, 2026. Bringing together artists whose work explores the limits of experience, this program offers a special opportunity to hear directly from those behind the exhibition.
Each participating artist will give a brief talk reflecting on their work in the exhibition, followed by a moderated conversation led by Alexander Nemerov, Carl and Marilynn Thoma Provostial Professor in the Arts and Humanities at Stanford, and audience Q&A.
Participating artists include Morehshin Allahyari, Mark Amerika, Will Luers, & Chad Mossholder, Brett Amory, Rebecca Baron + Douglas Goodwin, Jon Bernson, Daniel Brickman, Paul DeMarinis, Karin + Shane Denson, Ebti, Frank Floyd, Gabriel Harrison, DJ Meisner, Joshua Moreno, Carlo Nasisse, Miguel Novelo, Andy Rappaport, William Tremblay, Camille Utterback, and Kristen Wong.
The exhibition is curated by Brett Amory, Karin Denson, and Shane Denson.
Please join us in welcoming Katherine Behar, our next guest of the year, who will present “Isn’t Artisanal Intelligence K(NOT) AI?” on Wednesday, February 25, from 5-6:30PM PT. This event will take place in the Board Room at the Humanities Center; refreshments will be served. We hope to see you there.
“Isn’t Artisanal Intelligence K(NOT) AI?” unfolds a new theory of artisanal intelligence. Contextualized in Behar’s artistic practice, which concerns gender, race, class, and labor in digital culture, and specifically her current project, Inside Outsourcing, which takes inspiration from the un-automatability of basket-weaving, this lecture ties together neural networks and tacit knowledge to weigh the valuation of intelligences.
Bio:
Katherine Behar is an interdisciplinary artist who studies contemporary digital culture through feminism and materialism. She is Professor of New Media Arts at Baruch College and The Graduate Center, CUNY.
This event is generously co-sponsored by the Center for Spatial and Textual Analysis and Fiber Optics: Materials & Media, a Stanford Humanities Center Research Workshop.
Join us for an artist panel featuring participants from EXTRA/PHENOMENALITIES, on view at Stanford Art Gallery from January 22-March 13, 2026. Bringing together artists whose work explores the limits of experience, this program offers a special opportunity to hear directly from those behind the exhibition.
Each participating artist will give a brief talk reflecting on their work in the exhibition, followed by a moderated conversation and audience Q&A.
Participating artists include Morehshin Allahyari, Mark Amerika, Will Luers, & Chad Mossholder, Brett Amory, Rebecca Baron + Douglas Goodwin, Jon Bernson, Daniel Brickman, Paul DeMarinis, Karin + Shane Denson, Ebti, Frank Floyd, Gabriel Harrison, DJ Meisner, Joshua Moreno, Carlo Nasisse, Miguel Novelo, Andy Rappaport, William Tremblay, Camille Utterback, and Kristen Wong.
The exhibition is curated by Brett Amory, Karin Denson, and Shane Denson.
Moderator to be announced.
VISITOR INFORMATION: Oshman Hall is located within the McMurtry Building on Stanford campus at 355 Roth Way. Visitor parking is available in designated areas and is free after 4pm on weekdays. Alternatively, take the Caltrain to Palo Alto Transit Center and hop on the free Stanford Marguerite Shuttle. If you need a disability-related accommodation or wheelchair access information, please contact Julianne White at jgwhite@stanford.edu. This event is open to Stanford affiliates and the general public. Admission is free.
Please join us in welcoming Patrick Keilty, our next guest of the year, who will present “Processing Pleasure” on Tuesday, February 3, from 5-6:30PM PT. This event will take place in the Board Room at the Humanities Center; refreshments will be served.
This talk examines the early history of electronic payment processing, as told by the engineers who developed the technology in the 1980s. Struggling to find a suitable customer for the invention, they initially sold their technology to adult magazines through the telecommunications giant, MCI. Little has been written about electronic payment’s origins within the sex industries, despite the ubiquity of electronic commerce today. Yet the sex industries have long been early adopters of new technologies. With electronic payment, adult magazines expanded the burgeoning phone sex industry through 1-900 phone sex lines, affording clients the anonymity and confidentiality of paying for pleasure. Electronic payment develops within a history of cultural and legal efforts to regulate, contain, limit, or eradicate the sex industries. When U.S. legal precedent ultimately centers the right to sexual pleasure in the home, the sex industries embraced technologies that did the same. Threatened with U.S. Congressional regulation, by the end of the decade, those same engineers sold their technologies to the growing televangelist industry. As a result, their payment infrastructure funded both sides of the U.S. “culture war.” This talk provides the historical context for a longer book chapter about the relationship between electronic payment, pleasure and desire, which are integral to the development of financial infrastructures that enable the social reproduction of capitalism.
Patrick Keilty is Associate Professor in the Faculty of Information and Cinema Studies Institute at the University of Toronto. Professor Keilty’s research focuses on the politics of digital infrastructures in the sex industries, adult film, and the materiality of media. His writing and editorial work has appeared in Camera Obscura; Feminist Media Studies; Information Society; Archivaria; JDoc; Porn Studies; Catalyst: Feminism, Theory, Technoscience; Scholar and Feminist Online; Feminist and Queer Information Studies Reader (Litwin Books, 2013); Uncertain Archives (MIT Press, 2021); Queer Data Studies (University of Washington Press, 2023); The Handbook of Adult Film and Media (Intellect, 2025); and elsewhere. He is currently working on two monographs — one examines the politics of technologies in the sex industries and the other is a history of two important French stag films from the 1920s.
This event is generously co-sponsored by the Program in Feminist, Gender, and Sexuality Studies.
“Race, Repetition, and Seriality in Games and Contemporary Media.”
Videogames and race have intermingled since the earliest days of the medium, yet game studies has yet to develop a sustained methodology to contend with the racial logics and aesthetic practices embedded within game texts. How do videogames function as racial projects? Does race function as a structuring force within game design? How do the structures of repetition inherent to games hold and transmit racial meaning?
Please join us for a conversation around these questions and more between Austin Anderson (Provostial Fellow and Lecturer in English) on his in-progress book Racial Recursivity: A Methodology for Critical Race Game Studies and Shane Denson (Professor of Film & Media Studies) on his ongoing work in seriality across media forms.
On Feb 5, 2026 (5:00-6:30pm), I’ll be participating in the InterPlay Salon alongside Michele Elam and Charlotte McCurdy at the Cantor Arts Center at Stanford. We’ll be presenting short PechaKucha-style talks. Mine will focus on my recent art and curatorial efforts with the non/phenomenal collective, including our current show EXTRA/PHENOMENALITES at the Stanford Art Gallery.
We are excited to announce our first event of 2026! Hannes Bajohr will present on “The Latent Space of Meaning and the Novel” on Tuesday, January 13, from 5-6:30pm PT. The event will take place in the Stanford Humanities Center Board Room. Refreshments will be served.
“A world – nothing less – is the theme and postulate of the novel,” German philosopher Hans Blumenberg wrote in 1963. At that same moment, AI research, already emerging from its early optimism, turned to “world models” as a means of stabilizing its brittle systems. Today, these two conceptions of “world” – the literary and the computational – converge in large language models (LLMs), which use their latent spaces not just to generate plausible sentences, but entire narratives, even novels, albeit with still uneven results. Yet in what sense are the “worlds” of novels and of AI analogous, and what can each illuminate about the other?
The talk proposes that both novels and LLMs operate within structured networks of relations – assemblages of events, inferences, and expectations – that can yield a form of coherence even when classical causality is weak or absent. Literary techniques from realism to modernism build patterned universes: realist and naturalist fiction through causal-social dynamics, genre fiction through explicit world-building, and modernism through fragmented but still intelligible world-logics. These traditions offer a vocabulary for assessing LLM-generated texts.
Where early systems like SHRDLU pursued explicit symbolic world models and failed outside narrow domains, contemporary LLMs rely on distributed vector spaces that encode statistical regularities without grounding. My own experiments with a fine-tuned German-language model yielded narratives with stylistic unity but little causal depth. Like certain experimental novels, they evoke meaning through a “weak force” of association rather than strong narrative causality. This talk tries to follow these ideas and aims to resist both overhyping LLMs’ understanding and dismissing them as mere mimicry, thus placing AI-generated fiction, as the meeting points of the two uses of “world,” within a broader theory of modeling and meaning.
Bio:
Hannes Bajohr, is Assistant Professor of German at the University of California, Berkeley. His research focuses on media studies, political philosophy, philosophical anthropology, and theories of the digital. Recent publications include: Thinking with AI: Machine Learning the Humanities (as editor, London: Open Humanities Press) and “Surface Reading LLMs: Synthetic Text and its Styles” (arXiv preprint, forthcoming in New German Critique). In 2027, the English-language translation of his LLM-co-generated novel (Berlin, Miami) will appear with MIT Press.
This event is generously co-sponsored by the Stanford Literary Lab and Stanford Department of English.
Rounding out my trip to Canada, I’ll be giving a talk about my recent book on Bride of Frankenstein at the University of Toronto’s Centre for Culture and Technology on Nov. 10! Info and registration here.
With apologies for the late announcement, the Digital Aesthetics Workshop is delighted to welcome our first speaker of the 2025-26 academic year! Joseph DeLappe will present on “Making Politics: Commemoration, Resistance, and Play” on Wednesday, October 22, from 5-6:30pm PT. The event will take place in Wallenberg 433A, at the Stanford Center for Spatial and Textual Analysis (CESTA). Dinner will be served.
Below you will find the Joseph DeLappe’s bio and abstract. We look forward to seeing you there!
Abstract:
Can art be a catalyst for change in times of war and conflict? What role can creative acts of counter-memorialization, interventionist practices, play, and participatory art take to change how we perceive and act upon issues of contemporary and historical violence and in the broader politics of memory? Media artist and activist Joseph DeLappe will share documentation from a diversity of creative projects and actions developed over the past several decades that utilize digital and analogue processes to creatively address such questions. A lineage of works, including video games, public actions (online and IRL), participatory making, performance, play, protest and memorialization will illuminate upon his critical and interrogative strategies engaging the intersections of art, technology, and social engagement.
Bio:
Joseph DeLappe, born San Francisco 1963, is an artist, activist and educator, he relocated to Scotland in 2017 after 23 years directing the Digital Media program at the University of Nevada, Reno. Working with electronic and digital media since 1983, projects in online gaming performance, sculpture and electromechanical installation have been shown throughout the world. In 2006 he began the project dead‐in‐iraq, to type consecutively, all names of America’s military casualties from the war in Iraq into the America’s Army first person shooter online recruiting game. More recently he developed the concept behind Killbox (funded in part by a Creative Scotland), an interactive computer game about drone warfare created with the Biome Collective in Scotland. Killbox was nominated for a BAFTA Scotland (British Academy of Film and Television Arts) as “Best Computer Game”. His works have been featured in the New York Times, The Australian Morning Herald, Art in America, The Guardian and the BBC. He has authored several book chapters, including “Me and My Predator(s): Tactical Remembrance and Critical Atonement, Drone Aesthetics: War, Culture, Ecology, Open Humanties Press, 2022 and “Making Politics: Engaged Social Tactics, A conversation between Joseph DeLappe and Laura Leuzzi”, Art as Social Practice: Technologies for Change, Routledge, 2022. DeLappe was awarded a Guggenheim Fellowship in the Fine Arts in 2017.
This event is co-sponsored by the Silicon Valley Archives and the Patrick Suppes Center for History & Philosophy of Science.
I’m excited to announce a book launch event for my new book on Bride of Frankenstein, followed by a screening of the 1935 film, on Oct. 30, 2025 at Gray Area in San Francisco! Doors open at 6:30pm, and the event starts at 7:00. I’ll have copies of the book on hand and will be happy to sign them too! More info here!