Image Objects — In Conversation with Jacob Gaboury, December 8, 2021

On Wednesday, December 8, 2021 (12:00 – 1:00pm Pacific time), I will be in conversation with Jacob Gaboury about his excellent new book Image Objects: An Archaeology of Computer Graphics for UC Berkeley’s Townsend Center for the Humanities.

The event will be livestreamed on YouTube and is therefore open for all to view.

More info can be found on the Townsend Center website.

“Unstable Interface” at SLSA 2018 Toronto

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On Saturday, Nov. 17 (3:30 – 5:00pm), I will be presenting alongside Beth Coleman, Jacob Gaboury, James Malazita, and Patrick Keilty on a panel titled “Unstable Interface” at the 32nd Annual Meeting of the Society for Literature, Science, & the Arts (SLSA) in Toronto.

Here’s the panel lineup:

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Images of Discorrelation at ASAP/10 in New Orleans

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Next week, Oct. 17-20, 2018, the Association for the Study of the Arts of the Present (ASAP) will be holding its annual conference in New Orleans. There I will be on a panel, called “Images Otherwise,” with some excellent co-panelists: Andrew Johnston (NC State), Brooke Belisle (SUNY Stony Brook), and Jacob Gaboury (UC Berkeley). I will be presenting work related to my forthcoming book, Discorrelated Images.

Here is my abstract:

Images of Discorrelation

Shane Denson, Stanford University

This presentation deals with the ongoing transition from a cinematic to a post-cinematic media regime. Situated at the cusp between film studies and digital media studies, “images of discorrelation” names a variety of contemporary visual phenomena (glitches, artifacts, motion-smoothing, etc.) and seeks to articulate a theory of the perceptual, actional, and above all affective impacts of the thoroughgoing computationalization of moving-image media. The concept of “discorrelation” concerns the severing of phenomenological relations between viewing subjects and image-objects; it results from the failure, on the part of contemporary cameras and other imaging devices, to situate spectators in a coherently articulated viewing position. Furthermore, discorrelation is an effect of the microtemporal processing of computational images, which impacts viewers’ own embodied processing of time at a subperceptual level, prior to the articulation of subject-object relations. This generative dimension implicates computational imaging systems, including their use in mainstream movies and other media, in a fundamental transformation of human-technological relations.

Screenshot Genealogies: Jacob Gaboury at Digital Aesthetics Workshop

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On Tuesday, February 6, 2018, Jacob Gaboury will present new work on a genealogy of the screenshot, drawn from an ongoing project on the history of computer screens and visualization.

Jacob Gaboury is an Assistant Professor of New Media History and Theory in the Department of Film & Media at the University of California, Berkeley. His work engages the history and theory of digital media, with particular focus on digital images and visual culture. His work has appeared in a wide range of popular and academic publications, including most recently the Journal of Visual CultureCamera ObscuraDebates in the Digital HumanitiesRhizomecontinent., and Art Papers.

The event will take place from 4-6pm in the Stanford Humanities Center Board Room as part of the Geballe Research Workshop on Digital Aesthetics: Critical Approaches to Computational Culture. All are welcome!