On December 18, 2018, I gave a talk titled “Desktop Horror” at the Merz-Akademie in Stuttgart. The talk was live-streamed, and a video is now available on the Merz-Akademie website. Thanks again to Kevin B. Lee for the kind invitation, and to his students Jasmin Rahman and Nik König for the entertaining intro video, which you’ll see at the beginning of the video. (Note that there are some sound problems — fittingly, audio glitches and feedback — at the beginning of my talk, but they clear up after about three minutes.)
Tag: Stuttgart
Desktop Horror at Merz Akademie
Poster for my talk tomorrow (Dec. 18, 2018) on “Desktop Horror” at Merz Akademie in Stuttgart!
Talks & Events: Switzerland/Germany, December 2018
This coming week, I will be heading out to Europe for a series of talks and events in Switzerland and Germany, where I will be presenting work related to my forthcoming book Discorrelated Images as well as videographic scholarship (including the recent Videographic Frankenstein exhibition).
Here is a list of talks/events:
- Post-Cinematic Prometheus: From Frankenstein to Ex Machina — University of Basel — December 13, 2018
- Life to Those Pixels: Imag(in)ing Future Bodies of Film and Media — University of Zurich — December 14, 2018
- Participatory Horror: Glitches, Ghosts, and Networked Images — University of Siegen — December 17, 2018
- Desktop Horror — Merz Akademie Stuttgart — December 18, 2018
- Videographic Frankenstein — University of Hannover — December 19, 2018
- Videographic Criticism as Digital Research Practice: The Video Essay in Conversation (with Kathleen Loock) — JFK Institute, Freie Universität Berlin — December 20, 2018
Desktop Horror at Merz Akademie, Stuttgart — Dec.18, 2018
On December 18, 2018, I will be giving a public lecture titled “Desktop Horror” at the Merz Akademie in Stuttgart, as part of the Welcome to the Real World lecture series organized by Kevin B. Lee. I’m very excited to share this work, and hope to see friends in Germany!
Desktop Horror
Shane Denson
The shift from a cinematic to a post-cinematic media regime has occasioned a great deal of anxiety for theorists and spectators alike, and the horror genre has been adept at channeling this unease for its own purposes, as is evidenced in movies that revolve around the proliferation of digital devices and networks as new media for ghosts, demons, and other forms of evil. In this presentation, I focus on “desktop horror” in particular and argue that the fears elicited in post-cinematic horror are deeply rooted in the upheaval that viewers experience in the face of a thoroughly computational lifeworld.