“Making Politics: Commemoration, Resistance, and Play” — Joseph DeLappe at Digital Aesthetics Workshop, Oct. 22, 2025

With apologies for the late announcement, the Digital Aesthetics Workshop is delighted to welcome our first speaker of the 2025-26 academic year! Joseph DeLappe will present on “Making Politics: Commemoration, Resistance, and Play” on Wednesday, October 22, from 5-6:30pm PT. The event will take place in Wallenberg 433A, at the Stanford Center for Spatial and Textual Analysis (CESTA). Dinner will be served.

Zoom link for those unable to join in-person: tinyurl.com/5cjwfmej

Below you will find the Joseph DeLappe’s bio and abstract. We look forward to seeing you there!

Abstract: 

Can art be a catalyst for change in times of war and conflict? What role can creative acts of counter-memorialization, interventionist practices, play, and participatory art take to change how we perceive and act upon issues of contemporary and historical violence and in the broader politics of memory? Media artist and activist Joseph DeLappe will share documentation from a diversity of creative projects and actions developed over the past several decades that utilize digital and analogue processes to creatively address such questions. A lineage of works, including video games, public actions (online and IRL), participatory making, performance, play, protest and memorialization will illuminate upon his critical and interrogative strategies engaging the intersections of art, technology, and social engagement.

Bio: 

Joseph DeLappe, born San Francisco 1963, is an artist, activist and educator, he relocated to Scotland in 2017 after 23 years directing the Digital Media program at the University of Nevada, Reno. Working with electronic and digital media since 1983, projects in online gaming performance, sculpture and electromechanical installation have been shown throughout the world. In 2006 he began the project dead‐in‐iraq, to type consecutively, all names of America’s military casualties from the war in Iraq into the America’s Army first person shooter online recruiting game. More recently he developed the concept behind Killbox (funded in part by a Creative Scotland), an interactive computer game about drone warfare created with the Biome Collective in Scotland. Killbox was nominated for a BAFTA Scotland (British Academy of Film and Television Arts) as “Best Computer Game”. His works have been featured in the New York Times, The Australian Morning Herald, Art in America, The Guardian and the BBC. He has authored several book chapters, including “Me and My Predator(s): Tactical Remembrance and Critical Atonement, Drone Aesthetics: War, Culture, Ecology, Open Humanties Press, 2022 and “Making Politics: Engaged Social Tactics, A conversation between Joseph DeLappe and Laura Leuzzi”, Art as Social Practice: Technologies for Change, Routledge, 2022. DeLappe was awarded a Guggenheim Fellowship in the Fine Arts in 2017.

This event is co-sponsored by the Silicon Valley Archives and the Patrick Suppes Center for History & Philosophy of Science. 

Book Launch and Film Screening — Bride of Frankenstein at Gray Area, October 30, 2025

I’m excited to announce a book launch event for my new book on Bride of Frankenstein, followed by a screening of the 1935 film, on Oct. 30, 2025 at Gray Area in San Francisco! Doors open at 6:30pm, and the event starts at 7:00. I’ll have copies of the book on hand and will be happy to sign them too! More info here!

Art & Artifice: Or, What AI Means for Aesthetics — John Fekete Distinguished Lecture, Trent University, November 6, 2025

I am honored to be delivering this year’s John Fekete Distinguished Lecture at Trent University. On November 6, 2025, I will speak about my current book project, Art & Artifice: Or, What AI Means for Aesthetics.

Abstract:

The rapid spread of generative AI tools has sparked urgent debates about ethics, governance, and even existential risk. These concerns are real, but they often miss a prior and constitutive dimension: the aesthetic. In this talk, I argue that no adequate understanding of artificial intelligence—and no robust AI ethics—can be developed without sustained attention to the aesthetic forms through which AI enters human experience.

Today, many critical responses to AI focus on transparency, bias, or political economy. Yet when machine learning systems generate images, sounds, and texts, or when they infiltrate experience in subtler ways, they reshape foundational lived relations to the sensible world. Aesthetics is not merely a matter of artistic style but of the mediation of experience itself—a matter of the ways we sense, interpret, and imagine.

Accordingly, to speak of “AI aesthetics” is to invoke both aesthesis—the broad field of perception and sensation—and aesthetics in the narrower sense of artistic form. Both are crucially at stake in today’s machine-learning algorithms. AI systems like Midjourney, DALL-E, or GPT-5 not only generate potential artworks but also make otherwise invisible computational processes indirectly perceptible and actionable; in so doing they insinuate themselves into the fabric of experience and reshape the very conditions of perception. In this sense, aesthetic forms are not secondary embellishments but essential mediators of how AI becomes intelligible to us—as well as crucial vectors with respect to who “we,” as perceiving, deliberating, and agential subjects, are. By analyzing artworks that grapple with these new technologies, I show that AI aesthetics is foundational to the cultural, political, and ethical challenges now unfolding. 

More info here.

Installation at GearBox Gallery, Oakland — opening Nov. 1!

I’m excited to announce that GlitchesAreLikeWildAnimals! — BOVINE, part of a larger series of collaborations between me and Karin Denson, will be installed at GearBox Gallery in Oakland. The opening is Saturday, November 1 (1-4pm), and it will be on view through December 6 (with a closing event and artist talk starting at 2pm).

The installation comprises a set of paintings and custom software that runs a real-time generative audiovisual experience. You can read more about the piece here and here.

And here are a couple of installation shots from a recent show at 120710 Gallery in Berkeley: