Check out the cool video Robert Emmons put together for the upcoming exhibition at Rutgers Camden’s Digital Studies Center, which will launch the new issue of Hyperrhiz. Both the journal and the exhibit — and now also the video — feature work done by members of the Duke S-1: Speculative Sensation Lab, in collaboration with Karin Denson. Very happy to see the data gnomes enjoying some sunshine up in New Jersey!
Post-Cinema: 24fps@44100Hz
Conversations in the Digital Humanities at Duke
Today, Oct. 2, 2015, the Franklin Humanities Institute, the Wired! Lab, the PhD Lab in Digital Knowledge, and HASTAC@Duke will be presenting “Conversations in the Digital Humanities,” the inaugural event of the new Digital Humanities Initiative at Duke University. More information about the event, in which I will be participating alongside colleagues from the S-1: Speculative Sensation Lab, can be found on the FHI website.
Also, all of the 10-minute “lightning talks” will be live-streamed. The first block of sessions, from 2:15-3:45pm EST, will be streamed here, and the second block, from 4:00-5:40pm, will be viewable here. (Apparently, the videos will be archived and available after the fact as well.)
Here is the complete schedule:
2:00 – 2:15
Welcome and Introduction to Digital Humanities Initiative2:15 – 3:45
Session 1 (10 minutes per talk)
- Project Vox (Andrew Janiak, and Liz Milewicz)
- NC Jukebox (Trudi Abel, Victoria Szabo)
- Visualizing Cultures: The Shiseido Project (Gennifer Weisenfeld)
- Going Global in Mughal India (Sumathi Ramaswamy)
- Israel’s Occupation in the Digital Age (Rebecca Stein)
- Digital Athens: Archaeology meets ArcGIS (Tim Shea, Sheila Dillon)
- Early Medieval Networks (J. Clare Woods)
3:45 – 4:00
Coffee Break4:00 – 5:40
Session 2 (10 minutes per talk)
- Painting the Apostles – A Case Study in “The Lives of Things” (Mark Olson, Mariano Tepper, and Caroline Bruzelius)
- Digital Archaeology: From the Field to Virtual Reality (Maurizio Forte)
- The Memory Project (Luo Zhou)
- Veoveo, children at play (Raquel Salvatella de Prada)
- “Things to Think With”: Weird DH, Data, and Experimental Media Theory (S-1 Lab)
- s_traits, Generative Authorship and the Emergence Lab (Bill Seaman and John Supko)
- Found Objects and Fireflies (Scott Lindroth)
- Project Provoke (Mary Caton Lingold and others)
5:40 – 6:00
Reception
Things to Think With
As a late addition to the program, the Duke S-1 Speculative Sensation Lab will be participating in “Conversations in the Digital Humanities” this coming Friday, October 2, 2015, at the Franklin Humanities Institute at Duke. The event, which will consist of a series of brief “lightning talks” on a range of topics that run the gamut of current DH work, will take place from 2:00-6:00pm in the FHI Garage in Smith Warehouse, Bay 4. More info here: Conversations in the Digital Humanities.
Here is the abstract for the S-1 Lab’s presentation, which I will be participating in along with Lab co-director Mark Olson and our resident programmer Luke Caldwell:
“Things to Think With”: Weird DH, Data, and Experimental Media Theory
S-1 Speculative Sensation Lab
The S-1 Speculative Sensation Lab, co-directed by Mark Hansen and Mark Olson, experiments with biometric and environmental sensing technologies to expand our access to sensory experience beyond the five senses. Much of our work involves making “things to think with,” i.e. experimental “set-ups” designed to generate theoretical and aesthetic insight and to focus our mediated sensory apparatus on the conditions of mediation itself. Harnessing digital technologies for the work of media theory, this experimentation can rightly be classed, alongside such practices as “critical making,” in the broad space of the digital humanities. But due to their emphatically self-reflexive nature, these experiments challenge borders between theory and practice, scholarship and art, and must therefore be qualified, following Mark Sample, as decidedly “weird DH.”
In this presentation, we discuss a current project that utilizes consumer-grade EEG headsets, in conjunction with a custom Python script by lab member Luke Caldwell, to reflect on the contemporary shape of “attention,” as it is constructed and addressed in individual and networked forms across media ranging from early cinema to “post-cinema.”
Hyperrhiz: Kits, Plans, and Schematics (Art Exhibit at Rutgers Camden)
I’m very proud to be a part of this art exhibition at the Digital Studies Center at Rutgers University Camden, which opens October 14 and serves also to launch the issue 13 of Hyperrhiz: New Media Cultures. Data gnomes, data portraits, and other physical and augmented elements of Manifest Data, a project of the Duke S-1 Speculative Sensation Lab in collaboration with Karin Denson, will be on display alongside other contributions to this special issue on “Kits, Plans, and Schematics.”
Manifest Data goes to Rutgers University Camden
From ‘Suture’ to ‘Scan’ in Paranormal Activity 3
My video essay “VHS Found Footage and the Material Horrors of Post-Cinematic Images” is now online over at In Media Res, where it kicks off a week of discussions on the topic of found-footage aesthetics. Take a look and join the conversation!
Syllabus: Post-Cinema (Duke University, graduate seminar, Fall 2015)
Syllabus for my seminar on “Post-Cinema” (Duke University, Fall 2015).
Not listed are the weekly videographic exercises and the many video essays we will watch in class.
Also posted on academia: here.
“Found Footage Video Aesthetics” Theme Week at In Media Res
Next week, August 17-21, 2015, I will be participating in the “Found Footage Video Aesthetics” theme week at the mediaCommons site In Media Res. I’ll be up first, on Monday, Aug. 17, with a video essay on the topic of “VHS Found Footage and the Material Horrors of Post-Cinematic Images” — a project I started this summer at the NEH-funded Middlebury College Workshop on Videographic Criticism. Stay tuned!
Making Mining Networking: Video Documentation
Above, some video documentation of the pieces included in Making Mining Networking, the exhibition that Karin and I have going on until September at Duke University. As I posted recently, the augmented reality platform we used to make the interactive components (Metaio) has been sold to Apple and will be going offline at the end of the year. All the more reason to document everything now — but until December 15 you can still try out the pieces yourself, either in person at the exhibition or on your own computer screen with a smart device (see the images here)!
The (generative, network-driven) music is from the project “Listen to Wikipedia,” by Hatnote — which seemed a perfect match for the theme of Making Mining Networking!




