[youtube http://www.youtube.com/watch?v=yoG9PmdGaT8]
Lost in Media: Conference in Weimar
On November 25-26, 2011, the Bauhaus University Weimar will be hosting the conference “Lost in Media,” where the focus will be on the television series Lost as a form of reflection and projection of media change. Among the speakers, two members of the DFG Research Unit “Popular Seriality–Aesthetics and Practice” will be giving talks at the conference:
Jason Mittell, Fellow of the Research Unit, will be giving a keynote address entitled “Getting Lost in Transmedia: The Perils and Possibilities of Mapping an Island Across Media,” and Andreas Jahn-Sudmann will be speaking on “Watching Lost and Exploring Outbidding (Überbietung) as a Serial Form.”
For further information and the full conference program click here. Here is the conference description:
Kaum eine Fernsehserie lässt sich aus so vielfältigen Perspektiven betrachten wie LOST. Die Serie bringt eine weitläufige wissenschaftliche Auseinandersetzung hervor, die um die Komplexität ihrer narrativen und zeitlichen Struktur kreist oder sich mit der Tatsache beschäftigt, dass kaum eine Serie bisher so massiv ihre Expansion in andere Medien vorangetrieben und so konsequent Genre-Grenzen unterlaufen hat. Zudem bildet sich um LOST eine sehr aktive Fangemeinde, die nicht nur auf die quasi-religiösen, quasi-philosophischen Eschatologien der Serie reagiert, sondern Lost auf einer Vielfalt neuer digitaler Medienplattformen rezipiert und dort mit den Themenkomplexen der Serie interagiert.
Gerade wegen ihrer thematischen und ästhetischen Reichhaltigkeit wird die Tagung eine ganz spezifische Interessenlage an die Serie herantragen. Es soll darum gehen, LOST als eine Agentur der Reflexion und der Projektion des (medialen) Wandels zu untersuchen. Dabei nimmt LOST allerdings auf faszinierende Weise eine widersprüchliche und ambivalente Rolle in Bezug auf Mediatisierung und medialen Wandel ein, die ein zentrales Motiv einer wissenschaftlichen Auseinandersetzung und der besonderen Reflexionsleistung der Serie darstellen: Während auf vielfältige Weise Effekte des medialen Wandels mit der Serie verknüpft sind – z. B. transmediales Erzählen, neue televisuelle Rezeptionsformen, TV III-Age – und die Serie in der Narration und Ästhetik Effekte des vernetzten, nicht-linearen Erzählens und der Genreüberschreitung realisiert, verweist die Serie selbst jedoch nicht unmittelbar auf die Mediatisierung, die sie symbolisiert und auch verursacht.
Diese konkrete Fragestellung ist eingebettet in eine generelle Vermutung zum Verhältnis des Fernsehens und des (medialen) Wandels, wonach das Medium eine dreifache Funktion im Geschehen des Medienwandels seit 1950 und insbesondere in der aktuellen Gegenwart erfüllt. Es beobachtet – erstens – den Wandel und macht ihn so auf strukturierte Weise sichtbar. Diese Beobachtungen stellt es dann dem Sinnhaushalt, dem Selbstbeschreibungs- und Selbstverfertigungszyklus der Gesellschaft zur Verfügung. In dem Umfang, in dem es dabei – zweitens – insbesondere den Medien eine z.B. technologische, institutionelle oder epistemische Mitwirkung oder gar Urheberschaft am beobachteten Wandel beimisst, ist es selbst Agent des Wandels und beobachtet sich selbst auf diese Funktion hin. Schließlich ist es – drittens – dem beobachteten Wandel bzw. seinen Folgen wiederum seinerseits ausgesetzt und muss die Formen und Formate seiner Beobachtungen ständig den Wirkungen des beobachteten Wandels aussetzen, muss den Wandel an sich selbst mitvollziehen. Insbesondere der Fernsehserie, auf Grund ihrer Fiktionskraft und spezifischen Temporalität, kommt dabei, so die These, eine herausgehobene Position zu.
Am Beispiel von LOST soll dieser These nachgegangen werden. Angesprochen ist dabei vor allem der mediale Grenzgang der Serie selbst, deren Ausweitung in andere Medien nichts weniger aufwirft als die Frage nach dem Status ihres Herkunftsmediums Fernsehen innerhalb der rezenten multiplen Medienlandschaft, aber auch etwa ihre komplexe Temporalität, welche die Theoretisierung televisiver Zeitlichkeit und auch Historizität vor neue Herausforderungen stellt.
Kontakt: Dipl.-Kulturwiss. (Medien) Daniela Wentz, daniela.wentz [at] uni-weimar.de
Weitere Informationen zum Projekt:
Mic Check (verb, transitive)
[youtube http://www.youtube.com/watch?v=1oHRdiklTlU]
The human microphone, born out of prohibitions against protestors’ use of technical means of amplification, has been transformed from a simple medium to a message in its own right. And as the Occupy movement (or idea, tendency, effort, etc.) has gone viral, so too has the human microphone, moving from the street to the auditorium, where it serves as a (non-neutral) means for dissenting audiences to speak back. Here, we see Wisconsin Governor Scott Walker (above) and House Majority Leader Eric Cantor (below) getting “mic checked” by Occupy supporters.
[youtube http://www.youtube.com/watch?v=7i-nCqINfAI]
Being-Towards-Death: Classic Video Game Deaths
[youtube http://www.youtube.com/watch?v=gJ6APKIjFQY]
From boingboingvideo. The Youtube description says it all: “Deaths. In old games.”
Conference Poster, Program, and Paraphernalia

Here is the final poster (above) that Florian Groß and I put together for our conference “Cultural Distinctions Remediated: Beyond the High, the Low, and the Middle.” As mentioned before, artist James Hance graciously allowed us to use his “Dark Starry Knight” for our conference materials. For this we are very grateful. (And if you like his artwork, please consider making a donation to the fund that James has set up to help pay the medical bills for his daughter Maddy.)
Here (below) is the final program as it will be printed (as a 6-sided folded flyer):

Click to enlarge. (And see here for links to abstracts for all the presentations.) Finally, in case you missed it, here’s the unofficial promo video for the conference:
Global Gaga
[youtube http://www.youtube.com/watch?v=IF5WYaoWXI4]
As I’m preparing a talk on Lady Gaga for the upcoming conference “Cultural Distinctions Remediated: Beyond the High, the Low, and the Middle” (to be held here in Hannover December 15-17, 2011), Ruth Mayer just sent me a link to the video above. Wow! What else can you say about that? (Especially if, like me, you don’t understand even a fraction of what’s going on there?) Judging from the looks of it, this certainly seems to be one remediation that’s “beyond the high, the low, and the middle” – where exactly is it, though, and who’s that woman at 3:15-3:20? (By the way, if anyone’s looking for X-mas present ideas, I’ll take one of those cool t-shirts with her face on it being peddled via the youtube video description):
Cognitive Media
[youtube http://www.youtube.com/watch?v=Uk8x3V-sUgU]Evgeny Morozov: “The Internet in Society: Empowering or Censoring Citizens?”
[youtube http://www.youtube.com/watch?v=hpAMbpQ8J7g]Slavoj Zizek: “First as Tragedy, then as Farce”
Following up on the video of Iain McGilchrist’s talk on “The Divided Brain,” which I posted earlier, I have discovered that Andrew Park’s animation studio Cognitive Media has produced a number of great animations for talks by a range of interesting speakers, including these by Evgeny Morozov and Slavoj Zizek.
The Divided Brain
[youtube=http://www.youtube.com/watch?v=dFs9WO2B8uI&w=640&h=360]
Fascinating video: not sure about all the connections drawn between cognitive and social structures, but the animation alone (by artist Andrew Park) justifies taking the time to listen to (and watch!) this talk by Iain McGilchrist.
Weird Science
Happy Halloween, Or: Who’s Afraid of Media Theory?
What’s there to be afraid of anyway? The video above, which I repost here for Halloween, offers one sort of approach to this question by recontextualizing cinematic horror against a more diffuse sort of horror that emanates from a changing media environment.
The video is a screencast of a talk I gave at the 2010 annual meeting of the American Studies Association: “Media Crisis, Serial Chains, and the Mediation of Change: Frankenstein on Film.” Thematizing transitional phenomena of media change and transformation, the paper itself occupies a transitional place between my dissertation, Postnaturalism: Frankenstein, Film, and the Anthropotechnical Interface, and my current postdoctoral research on “Serial Figures and Media Change” (with Ruth Mayer, part of the DFG Research Unit “Popular Seriality–Aesthetics and Practice”).
The talk attempts to excavate a forgotten experiential dimension–an experience of crisis related to changes in the media landscape–that uncannily informs the iconic image of Frankenstein’s monster. The notion that media changes precipitate phenomenological crises, as I put forward here, is informed by Mark Hansen’s view that media define “the environment for life” (or, more generally, the environment for agency, as I propose in Postnaturalism). While media are embodied in discrete apparatic technologies, they are inseparable from the total milieu of agential capacities; media changes thus have both a local and a global dimension, and it is this global aspect (and the networked distribution of human and technical agencies that it signifies) that explains why media changes might occasion affective states of crisis, anxiety, the uncanny, or present themselves as just plain scary.
My talk is also informed by a variety of concerns that I share with people like Jussi Parikka, who along with Garnet Hertz has argued for a conception of “zombie media,” according to which media never simply die but continue to exert a haunting influence that can be appropriated for media-theoretical and artistic purposes. Their essay “Zombie Media: Circuit Bending Media Archaeology into an Art Method,” which Hertz and Parikka presented at the transmediale 2011 in Berlin, is introduced thus:
There is always a better camera, laptop, mobile phone on the horizon: new media always becomes old. We approach this phenomenon under the umbrella term of media archaeology and aim to extend the media archaeological interest of knowledge into an art methodology. Hence, media archaeology becomes not only a method for excavation of the repressed, the forgotten, the past, but extends itself into an artistic method close to Do-It-Yourself (DIY) culture, circuit bending, hardware hacking, and other exercises that are closely related to the political economy of information technology, as well as the environment. Media embodies memory, but not only human memory; memory of things, of objects, of chemicals, and circuits that are returned to nature, so to speak, after their cycle. But these can be resurrected. This embodiment of memory in things is what relates media archaeology to an ecosophic enterprise as well.
(Quoted from here at the transmediale website.) And here is a video of the complete talk:
In his “manifesto for digital spectrology,” Parikka expands on the ghostly side of all this, bringing the notion of hauntology into close connection with the materiality of media-technologies and the ecology of media evolution:
Digital Spectrology is that dirty work of a cultural theorist who wants to understand how power works in the age of circuitry. Power circulates not only in human spaces of cities, organic bodies or just plain things and objects. Increasingly, our archaeologies of the contemporary need to turn inside the machine, in order to illuminate what is the condition of existence of how we think, see, hear, remember and hallucinate in the age of software. This includes things discarded, abandoned, obsolete as much as the obscure object of desire still worthy of daylight. As such, digital archaeology deals with spectres too; but these ghosts are not only hallucinations of afterlife reached through the media of mediums, or telegraphics, signals from Mars, the screen as a window to the otherwordly; but in the electromagnetic sphere, dynamics of software, ubiquitous computing, clouds so transparent we are mistaken to think of them as soft. Media Archaeology shares a temporality of the dead and zombies with Hauntology. Dead media is never actually dead. So what is the method of a media archaeologist of technological ghosts? She opens up the hood, looks inside, figures out what are the processual technics of our politics and aesthetics: The Aesthetico-Technical.
– inspired by the work of MicroResearchlab – Berlin/London, the short text was written for Julian Konczak/Telenesia.
Finally, it should not be forgotten that the media-ecological horror of media change is always embedded in (and itself provides a material and affective context for) a political landscape in which technologies are harnessed for oppression, for the maintenance of unequal power distributions, and, of course, for profit. Here, then, are some real-life zombies from #OccupyWallStreet:



