“Making Politics: Commemoration, Resistance, and Play” — Joseph DeLappe at Digital Aesthetics Workshop, Oct. 22, 2025

With apologies for the late announcement, the Digital Aesthetics Workshop is delighted to welcome our first speaker of the 2025-26 academic year! Joseph DeLappe will present on “Making Politics: Commemoration, Resistance, and Play” on Wednesday, October 22, from 5-6:30pm PT. The event will take place in Wallenberg 433A, at the Stanford Center for Spatial and Textual Analysis (CESTA). Dinner will be served.

Zoom link for those unable to join in-person: tinyurl.com/5cjwfmej

Below you will find the Joseph DeLappe’s bio and abstract. We look forward to seeing you there!

Abstract: 

Can art be a catalyst for change in times of war and conflict? What role can creative acts of counter-memorialization, interventionist practices, play, and participatory art take to change how we perceive and act upon issues of contemporary and historical violence and in the broader politics of memory? Media artist and activist Joseph DeLappe will share documentation from a diversity of creative projects and actions developed over the past several decades that utilize digital and analogue processes to creatively address such questions. A lineage of works, including video games, public actions (online and IRL), participatory making, performance, play, protest and memorialization will illuminate upon his critical and interrogative strategies engaging the intersections of art, technology, and social engagement.

Bio: 

Joseph DeLappe, born San Francisco 1963, is an artist, activist and educator, he relocated to Scotland in 2017 after 23 years directing the Digital Media program at the University of Nevada, Reno. Working with electronic and digital media since 1983, projects in online gaming performance, sculpture and electromechanical installation have been shown throughout the world. In 2006 he began the project dead‐in‐iraq, to type consecutively, all names of America’s military casualties from the war in Iraq into the America’s Army first person shooter online recruiting game. More recently he developed the concept behind Killbox (funded in part by a Creative Scotland), an interactive computer game about drone warfare created with the Biome Collective in Scotland. Killbox was nominated for a BAFTA Scotland (British Academy of Film and Television Arts) as “Best Computer Game”. His works have been featured in the New York Times, The Australian Morning Herald, Art in America, The Guardian and the BBC. He has authored several book chapters, including “Me and My Predator(s): Tactical Remembrance and Critical Atonement, Drone Aesthetics: War, Culture, Ecology, Open Humanties Press, 2022 and “Making Politics: Engaged Social Tactics, A conversation between Joseph DeLappe and Laura Leuzzi”, Art as Social Practice: Technologies for Change, Routledge, 2022. DeLappe was awarded a Guggenheim Fellowship in the Fine Arts in 2017.

This event is co-sponsored by the Silicon Valley Archives and the Patrick Suppes Center for History & Philosophy of Science. 

Book Launch and Film Screening — Bride of Frankenstein at Gray Area, October 30, 2025

I’m excited to announce a book launch event for my new book on Bride of Frankenstein, followed by a screening of the 1935 film, on Oct. 30, 2025 at Gray Area in San Francisco! Doors open at 6:30pm, and the event starts at 7:00. I’ll have copies of the book on hand and will be happy to sign them too! More info here!

Art & Artifice: Or, What AI Means for Aesthetics — John Fekete Distinguished Lecture, Trent University, November 6, 2025

I am honored to be delivering this year’s John Fekete Distinguished Lecture at Trent University. On November 6, 2025, I will speak about my current book project, Art & Artifice: Or, What AI Means for Aesthetics.

Abstract:

The rapid spread of generative AI tools has sparked urgent debates about ethics, governance, and even existential risk. These concerns are real, but they often miss a prior and constitutive dimension: the aesthetic. In this talk, I argue that no adequate understanding of artificial intelligence—and no robust AI ethics—can be developed without sustained attention to the aesthetic forms through which AI enters human experience.

Today, many critical responses to AI focus on transparency, bias, or political economy. Yet when machine learning systems generate images, sounds, and texts, or when they infiltrate experience in subtler ways, they reshape foundational lived relations to the sensible world. Aesthetics is not merely a matter of artistic style but of the mediation of experience itself—a matter of the ways we sense, interpret, and imagine.

Accordingly, to speak of “AI aesthetics” is to invoke both aesthesis—the broad field of perception and sensation—and aesthetics in the narrower sense of artistic form. Both are crucially at stake in today’s machine-learning algorithms. AI systems like Midjourney, DALL-E, or GPT-5 not only generate potential artworks but also make otherwise invisible computational processes indirectly perceptible and actionable; in so doing they insinuate themselves into the fabric of experience and reshape the very conditions of perception. In this sense, aesthetic forms are not secondary embellishments but essential mediators of how AI becomes intelligible to us—as well as crucial vectors with respect to who “we,” as perceiving, deliberating, and agential subjects, are. By analyzing artworks that grapple with these new technologies, I show that AI aesthetics is foundational to the cultural, political, and ethical challenges now unfolding. 

More info here.

Bride of Frankenstein Minute-by-Minute: First talk on my forthcoming book!

This Tuesday, June 17, I’ll be giving my first talk on my forthcoming book on Bride of Frankenstein at Leibniz Universität Hannover — where I first started thinking about Frankenstein films about 20 years ago!

More info here.

“Dimensionality, Perspective, and Imagination in Computational Media” — Talk at UC Berkeley conference on Dimensional Vision in Flux, May 29-31, 2025

I’m excited to be speaking, alongside an amazing lineup of scholars, at a conference this week (May 29-31, 2025) on Dimensional Vision in Flux: The Stereo-Aesthetics and Politics of 3D Cinema and Media, hosted by the Department of Film & Media at UC Berkeley. I’ll be giving a talk on “Dimensionality, Perspective, and Imagination in Computational Media.”

The complete program can be found here. And here’s my abstract:

Dimensionality, Perspective, and Imagination in Computational Media

Dimensional vision finds itself in flux, as the title of this symposium would have it. The flux in question has to do with recent and contemporary transformations in visual media: witness the many booms and busts of 3D cinema, recall the short-lived push to put 3D televisions in our living rooms, and consider the rapidly changing landscape of VR, AR, MR, XR, whatever-R. In order to get a handle on the flux of dimensional vision in relation to such media-technological changes, however, I would like to take a step back and observe that dimensional vision has always and only ever been in flux. I mean this, first, in the sense that dimensionality is given to human experience immediately and inseparably from the spatiotemporal flux of embodied existence; this “microperceptual” dimension (in Don Ihde’s terms) is epitomized in Edmund Husserl’s descriptions of the flux of “adumbrations” as he walks around a tree, whereby a multidimensional model of “the tree,” never wholly seen, takes shape in his mind. In a second, more historical sense, dimensional vision has always been in flux in a way that is more closely attuned to the media changes described above; rather than exceptional, however, such flux is a constant because there is no natural or neutral state apart from mediation: the “microperceptual” level of embodied experience can never be thought apart from what Ihde calls the “macroperceptual” level of cultural and technological conditioning (and vice versa).

Taken seriously, this means that dimensionality and perspectival vision are inherently contingent and deeply political—not just perspectival representation, but the embodied experience of perceptual perspective and spatial orientation itself. And while I argue that this has always been the case for humans as an essentially biotechnical species, the political stakes are heightened in an era of computational media. The latter, including VR and similar media of 3D visuality, operate faster than and bypass human perception, opening dimensional vision to fine-grained reengineering. In order to make this argument, I turn to Kant’s notion of the productive imagination (Einbildungskraft) and the stereotyping operation of the “schematism” that connects visual stimuli to concepts of the understanding. Following philosophers Wilfrid Sellars and Alan Thomas, schemata are perspectivally indeterminate but determinable, and through them the Kantian imagination is responsible for our empirical experience of things as having depth and unseen backsides—responsible, that is, for our sense of the world as a dimensional, volumetric space within which I am positioned. Meanwhile, computational media are constructing their own spatial models of the world (or worlds), models that exceed and resist human perceptual access while positioning us both virtually and physically. In this way, they assume functions of the imagination and modulate the flux of dimensional vision at both microperceptual and macroperceptual scales. 

AI and the Automated Imagination — Keynote at the Spiral Film and Philosophy Conference, Toronto (May 23-24)

Screenshot

Next week, May 23-24, I’ll be giving the keynote at the 5th Spiral Film and Philosophy Conference in Toronto. My talk is titled “AI and the Automated Imagination.”

Find more info at the conference website: https://spiralfilmphilosophy.ca

Roundtable on AI and Media — Sun-ha Hong, Johan Fredrikzon, Julia Irwin, and Hank Gerba at Digital Aesthetics Workshop, May 20, 2025

On May 20, 2025, the Digital Aesthetics Workshop will hold our final event for the year: a roundtable on AI and Media featuring Sun-ha Hong (UNC-Chapel Hill), Johan Fredrikzon (KTH Royal Institute of Technology in Stockholm), Julia Irwin (Stanford University), and Hank Gerba (University of Southern California).

The event will take place from 5:00-7:00pm PT in the Stanford Humanities Center Board Room. Zoom link for those unable to join in-person: tinyurl.com/5n8mdpbb

Schedule :

5:00-5:15: Sun-ha Hong | Ruins of the Technofuture

5:15-5:30: Johan Fredrikzon | Prompting the Dead: Technological Spiritualism in the Age of Machine Learning

5:30-5:45: Julia Irwin | William James’s Neural Network, Fringe Consciousness, and Historical Time

5:45-6:00: Hank Gerba | The Generative Image

6:00-7:00: Q&A

Sun-ha Hong | Ruins of the Technofuture

Where are the ruins of artificial intelligence and the data-driven future, and what do they have to tell us? While abandoned data centres, electronics waste landfills, and vast mineral mining operations already cover large swathes of the planet in material destruction, we must also think of technofutures’ gleaming monuments as ruin: the litany of prototypes never to be built, the construction lots of AI-fuelled smart cities and utopian colonies (Neom), the loudly announced then quietly shriveled infrastructure projects (Stargate).

I will suggest three distinct genres of ruin, and the different theories of technological futures they prescribe: (1) the disavowed ruin, and contemporary AI futures’ total denial of decay and historicity, exemplified by the Bezos-funded 10,000 Year Clock; (2) the manufactured ruin, theorised by Albert Speer, the chief architect of the Third Reich; (3) the redemptory ruin in which, Walter Benjamin tells us, ruins provide a progressive alternative for articulating future visions.

Sun-ha Hong examines forms of uncertainty, doubt, speculation and (dis)belief around surveillance, smart machines & AI. He is Associate Professor in Data Science and Communication at UNC-Chapel Hill, and previous haunts include Stanford, Simon Fraser University, MIT and Penn. Sun-ha once wrote Technologies of Speculation (2020), and will one day complete Predictions Without Futures.

Johan Fredrikzon | Prompting the Dead: Technological Spiritualism in the Age of Machine Learning

Technical media of recording and playback have, since the 19th century at least, been employed in attempts to contact the spirits of the dead. In these histories of technological spiritualism, humans themselves have often played the role of “media.” In this talk, I compare the mid 20th century phenomenon of Electronic Voice Phenomena (EVP) where tape recorders allegedly picked up messages from “the other side” with so called deadbots: machine learning systems trained to simulate deceased people. In particular, the talk will note the significance of error and labor in these practices and how they distribute the effort of interpretation between user and machine.

Johan Fredrikzon is a researcher at the Division of History of Science, Technology and Environment at KTH Royal Institute of Technology in Stockholm. He is currently a visiting scholar at Stanford University. In 2022–2024 he was a visiting postdoc fellow at The University of California, Berkeley. Fredrikzon holds a Master of Computer Science from Stockholm University where he also received his Ph.D. in the History of Ideas in 2021. In his research, Fredrikzon has been interested in problems of erasure, disappearance, waste, and decay as conditioned by processes of data management, office work, and archival practices. During 2018–19 he was a research affiliate at Yale University. Fredrikzon’s current research project is a three-year study of the history of artificial intelligence (AI) from the perspective of errors and mistakes in humans and machines respectively, funded by the Swedish Research Council.

Julia Irwin | William James’s Neural Network, Fringe Consciousness, and Historical Time

This talk situates philosopher-psychologist William James as an originator of the neural network concept. I recover his ideas about the human mind and brain’s “fringe” qualities, which I argue are a precedent condition for human reason and creativity. Fringe consciousness is an ambiguous sensation—like the contents of one’s peripheral vision—that opens up the habituating nervous system to the possibility of novelty. It is also the very element within the mind and brain that cyberneticians overlooked; indeed, the electromechanical replication of the nervous system was possible because of the elision of fringe consciousness.

Contemporary discourse on AI either takes the position that statistically driven AI can merely rearrange past phenomena in the dataset or that deep-learning systems’ capacity to re-write their own objectives will bring about unprecedented calamity. History is either frozen or marked by an imminent radical break. Yet neither stance helps us understand what it means to be an agent of history in the age of artificial intelligence. In re-animating James’s concept, I articulate a new path for thinking with and against today’s intelligent machines, one that pushes us beyond replacement vs. augmentation narratives.

Julia Irwin is currently a postdoctoral fellow in the Department of Art and Art History and the Institute for Human-Centered AI at Stanford University. She researches the history and philosophy of artificial intelligence, with a focus on the relationship between theories of intelligence and automation. Her writing has appeared in Grey Room, Film History, and Ki (Qui Parle). She holds a PhD in Film & Media from UC Berkeley.

Hank Gerba | The Generative Image

What does artificial intelligence signal about the nature of images? This talk investigates the way in which AI externalizes and operationalizes the imaginative capacities which influence the genetic process of image-formation.

Hank Gerba holds a Ph.D from Stanford’s Film & Media Program within the Art & Art History Department. Their work focuses on media aesthetics and AI. Currently, Hank is a researcher at the University of Southern California, combining narrative theory with generative AI.

“Streaming Capital” — Thomas Pringle at Digital Aesthetics Workshop, April 29, 2025

Please join the Digital Aesthetics Workshop in welcoming Thomas Pringle, who will present “Streaming Capital: Digital Aesthetics and Natural Infrastructure” on Tuesday, April 29, from 5:00-7:00pm PT. The event will take place in the Board Room at the Stanford Humanities Center. We look forward to seeing you there!

Zoom link for those unable to join in-person: https://tinyurl.com/34unt7nc

Abstract:

In 2022, Netflix launched “Net Zero + Nature,” a program offsetting the streaming giant through purchase of carbon credits generated by the Wildlife Works Kasigau Corridor REDD+ Project. Promotional materials assert that trees growing in Kenya are an infrastructure supporting resource-intensive streaming media. Recent digital media have been critiqued as industrial, environmentally destructive processes. Yet this project suggests that the isomorphic relationships between an image and its ecological impact are aesthetic, with the Netflix offset program indexing a broader media-historical rationality linking digital representation to economically conditioned forms of physical change. What media-historical a priori lend legibility to the statement: environments are media infrastructure? 

In the late 1950s, cybernetic ecologist Howard Odum studied Corpus Christi Bay during his tenure at the Marine Institute at the University of Texas. Concerned with how ongoing petroleum logistical development threatened the turtle grass beds crucial to the estuary ecosystem, Odum drew on images of electrical circuitry to analogize seagrass to the local hay market, estimating that the work performed by the bay’s photosynthesis was worth $97.46 per acre per year. Turtle grass conservation would thus support various modes of production: fishing, tourism, natural gas electricity generation, and the ecological metabolism of industrial sludge. This humble act of labor-free monetization is among the first recorded arguments that conserved environments serve as infrastructure, or in Odum’s words as “life support functions supporting the economy without much conscious recognition.” In the context of recent degrowth advocacy, this case initiates a media historical narration of the aesthetic forms signifying the productivity of “natural infrastructures.” 

Bio:

Thomas Patrick Pringle is Assistant Professor of Cinema and Media Studies at the University of Southern California. With Gertrud Koch and Bernard Stiegler, he is the co-author of Machine (Meson and University of Minnesota Press, 2019). Pringle’s research on environmental media appears in NECSUS: European Journal of Media StudiesJournal of Film and VideoMedia-N, and New Media and Society, as well as the volumes Toxic Immanence: Decolonizing Nuclear Legacies and Futures (2022) and Power Shift: Keywords for a New Politics of Energy (2025). 

This event has been generously co-sponsored by the Woods Institute for the Environment, the Department of English, the Department of Communication, and the Program in Science, Technology, and Society.

“Forms in Motion” — Kartik Nair at Digital Aesthetics Workshop, April 25, 2025

Please join us in welcoming our next speaker at the Digital Aesthetics Workshop, Kartik Nair, who will present on “Forms in Motion: Elemental Effects in Contemporary Cinema” on Friday, April 25, 1:00-3:00pm PT. The event will take place in McMurtry 370, where lunch will be served.

Zoom link for those unable to join in-person: https://tinyurl.com/y48zask7

Abstract:

Motion capture is the practice of recording the movements of human bodies and using those movements to animate computer-generated bodies, thereby producing virtual character movement on the screen. Current scholarship on motion capture has critically examined the construction of this technology in trade reportage, industry journalism, and film promotion, detecting a discursive ambivalence arising from a struggle for recognition between live actors and motion capture technicians over the future of film performance. This talk will use motion capture as a heuristic to understand the many other kinds of human movements that are being captured in the processes of digital image-making. I will track the pipeline of atmospheric effects. Such atmospheric effects are ubiquitous in contemporary blockbuster cinema. Dust, fire, smoke, light, water and other particulate proliferate in the mise en scene, helping to ground impossible worlds even as they fascinate us with their own expressive qualities. Replacing the logic of photographic capture with one in which the frame is a ‘blank canvas’ to which elements are selectively added, such atmospheric effects vividly attest to the claim that digital tools have re-linked filmmaking with painting. Yet, unlike the painted canvas, which preserves brushstrokes in frozen perpetuity, virtual effects inscribe a trace of and in motion: these are instances in which the creative and corporeal motion of visual effects artists is captured and conveyed as motion. This process unfolds along a transnational path along which the mobile trace moves. Even as those generating it may remain immobilized by visa regulations, server locations, and time-zone differentials, their physical moves are eventually ex-propriated and assimilated into screen movement. Closely read, then, the spectacular conventions of blockbuster cinema can become legible as archives in and of motion.

Bio:

Kartik Nair is a film scholar working at the intersection of transnational cinema, film historiography, materialist media theory, and infrastructure studies, with a focus on popular genres and South Asian cinema. His first book, Seeing Things, is about the production and circulation of low-budget horror films in 1980s India. His current research explores the physical pipelines of digital cinema. He is an Assistant Professor of Film Studies at Temple University in Philadelphia, and one of the core editors of BioScope: South Asian Screen Studies.

This event has been generously co-sponsored by the Department of Art & Art History and the Stanford Center for South Asia.

“The Productivity of Artificial Flatness” — Sybille Krämer at Digital Aesthetics Workshop, April 8, 2025

We’re delighted to welcome our next speaker for the Digital Aesthetics Workshop, the first of the Spring quarter. Sybille Krämer present on “The Productivity of Artificial Flatness: On Digitality, The Cultural Technique of Flattening, and Artificial Intelligence” on Tuesday, April 8, from 5-7pm PT. The event will take place in the Board Room at the Stanford Humanities Center, where refreshments will be served.

Zoom link for those unable to join in-person: tinyurl.com/38vjpaz6

Abstract:

Do chatbots understand human language? This is one of the most debated issues about contemporary artificial intelligence, oscillating between the opposing answers ‘able to understand’ (meaning-sensitive) and ‘unable to understand’ (meaning-blind). In this talk, I argue in favor of meaning blindness by highlighting several issues that are not considered enough in the debate. My arguments are based on a media-philosophical and cultural-technical approach. Artificial intelligence is becoming a ‘cultural technique’ in transitioning from print culture to digital literacy. However, it is an alien and non-human kind of performing intelligence and processing language. Not similarity and homology but difference and diversity are the foundations for successful interaction between humans and AI. This is explained by analogy with the ‘cultural technique of flattening’: Projecting visual and textual information into the two-dimensionality of inscribed and illustrated surfaces is not deformation and impoverishment, but a creative force. What is the key to the scientific and artistic productivity of artificial flatness (images, writings, diagrams, maps, screens)? And what is the connection between the cultural technique of flattening and Chatbots’ token-statistical operations?

Speaker Bio:

Sybille Krämer was a Full Professor for Philosophy at the Free University Berlin; since retirement in 2018, a guest professor at the Institute Cultures and Aesthetics of Digital Media, Leuphana University Lueneburg. Previously a member of the German ‘Scientific Council’ (2000-2006), of the European Research Council (2007-2014)); member of the ‘Senat’ of the ‘German Research Foundation’ (2009-2015), ‘Permanent Fellow’ at the ‘Wissenschaftskolleg’ zu Berlin/ Institute for Advanced Study (2005-2008). Several International Visiting Professorships and Fellowships (Oxford, UC Santa Barbara, Yale, Vienna, Seoul, Shanghai, Tokyo); 2016 Honorary Doctorate by Linköping University/Sweden.

This event is generously co-sponsored by the Stanford Literary Lab.